Alexandria | Capital of Rawlesca. Literary capital of the world. |
Alya | Current Rhonyx of the Church and daughter of the First Rhonyx. |
Ancients/Makers | Terranoid, physical embodiment’s of Chaos, Order, Light and Dark. |
Archon | A group of nine Sa’rinians that answer to the Consuls and Royalty. They command the Sa’rinian people in military matters. |
Arthus | Capital of the Federation. |
Arx | An individual from a race that has been bestowed with immense power based on the hopes and dreams of their people. |
Avador | Capital of Scythera |
Chaos | The swirling mass of energies to exist before the universe took shape. |
Consul | A group of five Sa’rinians that answer only to the Royalty. They typically help make civic decisions in relation to the Sa’rinian people. |
Corora | The Sa’rinian Royalty associated with Light. Typically the lover of the Dark Arx and mother to the next Seraph. Can be chosen from anyone on Terra. |
Crypasis | A government department in the Federation that is focused on finding and utilizing methods of ancient magic in the modern age. |
Daiki | The Arx for the Kryt race. |
Dalor | A country north of Scythera. They maintain a rocky relationship due to grievances of old. |
Dark | The primordial entity. |
Dark Arx | The Sa’rinian Royalty associated with Darkness. The Dark Arx is passed down from father to son. |
Def’lin | A short, stout race. Known for their metal work and living in mountains. |
Devarians | A heavy mineral based race that has granted them a limited exoskeleton of natural metals. |
Division One | Top military unit of the Church. |
Draconis | The Sa’rinian Royalty associated with Chaos. Typically the lover of the Seraph and father of the next Seraph. Can be chosen from anyone on Terra. |
Echo | SAINT squad assigned to the Rhonyx |
Executive Order | A decision made by the Royalty that is passed down through their connection to the rest of their race to be carried out. |
Falcon | Larger air transport craft |
Federation | A government created by an agreement between Devarians, Kryt and Nef’talin. |
Federation Council | A group of six individuals from the three founding races of the Federation. They advise the Federation President |
Federation Palace | Principle work place of the President of the Federation. |
Halo | Capital of Canazar. Former capital of the Canazian Empire |
Hawk | Smaller air transport craft |
Honours | Title bestowed upon the group of leaders of the Nef’kalim. |
Inquisitors | Highly trained Federation Task Force designed to police those Federation citizens with advanced abilities. Each fire team consists of one Devarian, Kryt and Nef’talin. |
Justicar | Highest ranking Church of the Alignment position after the Rhonyx. |
Knights | Twelve individuals of exceptional skill that serve the King of Scythera directly. |
Kryt | An intelligent, terranoid, plant based race. They draw their magic from a natural force they call the Source. |
Lazari | A secret project of the Church. |
Light | Essence that was spawned as a result of the Dark to allow Order to see Chaos. |
Nef’kalim | A terranoid race with long pointed ears. Skin and hair ranges from purple to black. Their magic is drawn from a stellar, universal force they call the Nexus. |
Nef’talin | A terranoid race with long pointed ears. Skin and hair ranges from golden to red. Their magic is drawn from their emotions and inherant power of their race. |
Nexus | A universal force that is based on the flow of the stars and other celestial bodies. |
Nova | Capital City of the Nef’kalim. Neutral ground from all other governments. |
Order | Essence that brought structure and balance to the entities before it. Thereby creating the known Universe. |
Oskelia | A country controlled by the Church. One of the most northern countries on Terra. |
Paladins | Special forces of the Church of the Alignment |
Primarch | The Arx for the Devarians. |
Raniv | A group that opposes the Church. |
Raven Industries | From the mind of Rayne Evans. A research and development company focused on bettering the lives of those on Terra. |
Rawlesca | A neighboring nation and long time ally of Scythera. Until recently it’s ruler has been that of the Seraph. One of many countries ruled directly by a Sa’rinian. |
Rhonyx | The head of the Church of the Alignment of Souls. |
Royalty | The four Arxs of the terran looking race known as the Sa’rinians. |
Sa’rinians | A near terran looking race. Their origins and purpose remain a mystery. A connection between all Sa’rinians enforces a strong sense of responsibility towards the race. |
SAINTs | Highly trained Sa’rinians. A squad of four that is tasked with the most dangerous and secretive missions. Regardless of what country they are based from they answer to, they truly serve the Sovereigncy. |
Salara | A large, toxic, wingless dragon. |
Scythera | A nation that cemented itself in the modern world by focusing on maintaining the Arcane Arts. One of many countries ruled directly by a Sa’rinian. |
Scytherian Palace | Principle work place and residence of the King of Scythera. Most secure building in Scythera. |
Sekran | The Ark for the Nef’talin race. |
Seraph | The Sa’rinian Royalty associated with Order. The Seraph is passed down from mother to daughter. |
Source | A universal force that is based on the flow of life between all living things. |
Sovereigncy | The political body ruled by the Royalty. |
Stellar Fountain | A pool of mystical waters at the top of the mountain at the center of Nova. |
Terra | The planet on which the Sovereigncy currently takes place. |
Terrans | The most popular race on Terra. |
The Bank | Scytherian government facility used to store any manner of things in it’s vaults. Second most secure building in Scythera. |
The Church of the Alignment | An organization that arose with the belief that everything exists in a balance. It is the dominate organization of Faith on Terra. |
Trinity | A city divided into three sections. Each section caters to a particular vice where that vice is legal within the walls of the section. |
Veras | The Arx for the Nef’kalim race. |
Volkan | The Arx for the Def’lin race. |
Weaver | Nef’talin focused on manipulating their magic for completed or long term means. |
Whispers | How the Nexus communicates. |